Note: For the examples of spacecraft design posted on this blog, I mostly use 2ed. Mongoose Traveller rules, but some examples using 1ed. rules will persist until they can be upgraded.

Look at the side column for variant rules I use in my campaign.

Sunday, November 5, 2017

95dt Cargo Shuttle, TL10+, AF4, 67dt cargo, 4G thrust, 5EP avail., 13.845McrImp

95dt Shuttle, Cargo*

*Note: The 95dt Cargo Shuttle is so common as to fade into the background; many used ships are available. This vessel can easily be converted into a tanker shuttle by flooding the cargo area with L-Hyd. (unpurified). Deck plan above from lower tech version; the only difference is that the third crewman position is eliminated.

95dt TL10, HP=38, 4.75Mcr.
     +Streamlining, +0.475Mcr.
     +Armor: AF4 (Crystal-Iron), 4.75dt, 1.045Mcr.
     +Aerofins (DM+2, atmo.): 4.75dt, 0.475Mcr.
Total Hull: 85.5dt avail., HP=38, AF0, SS, SL, Atmo.+2,

Basic Ship Systems Power Requirement = 19EP

     Engineering (TL10/11):
Gravitic M-drive, 4G thrust, 38EP, 3.8dt, 7.6McrB~8.107McrA
     (Each drive: 2G thrust, 19EP, 1.9dt, 3.8Mcr.)
Fusion-8 Power Plant, 62EP, 6.2dt, 3.1Mcr8~2.687McrA
     (Each p.p.: 31EP, 3.1dt, 1.65Mcr8)
Fuel for both power plants: 1dt (4 weeks)
     (Each 0.5dt tank)
Emergency Batteries, 0.5dt, +20EP, 0.0375McrImp.
     (Each battery at 0.25dt, +10EP, 0.01875McrImp.)
Total Engineering: 4G thrust, 24EP avail., 10.5dt, {10.794McrA~8.1325McrImp}
     (Each engine pod is 5.25dt)

Bridge: TL10
Standard (DM-4), 6dt, 0.5Mcr.
     Computer: Model 1, R5, 0.03Mcr.
     space for upgrades, 1dt, xxMcr.
Total Controls: 7dt, {0.53Mcr.~0.5035McrImp}

Airlock: 1dt, {0.2Mcr.~0.15McrImp}

Cargo*: 67dt

Staterooms: none

Totals (95dt, HP=38, AF0, SS, SL, RS, Atmo.+2, 2EP avail., DM-4, R5, 2G thr., dur.=4 weeks,


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