Note: For the examples of spacecraft design posted on this blog, I mostly use 2ed. Mongoose Traveller rules, but some examples using 1ed. rules will persist until they can be upgraded.

Look at the side column for variant rules I use in my campaign.

Saturday, November 4, 2017

95dt Shuttle, TL10, AF0, SL, HP=38, 2G, dur.=4 weeks, Atmo.+2, 2EP avail., cargo/fuel=74dt, 9.054McrImp.

95dt Shuttle, Cargo*

*Note: The 95dt Cargo Shuttle is so common as to fade into the background; many used ships are available. This vessel can easily be converted into a tanker shuttle by flooding the cargo area with L-Hyd. (unpurified). Deck plan above from lower tech version; the only difference is that the third crewman position is eliminated.

95dt TL10, HP=38, 4.75Mcr.
     +Streamlining, +0.475Mcr.
     +Armor: none
     +Aerofins (DM+2, atmo.): 4.75dt, 0.475Mcr.
Total Hull: 90.25dt avail., HP=38, AF0, SS, SL, Atmo.+2,

Basic Ship Systems Power Requirement = 19EP

     Engineering (TL10):
Gravitic M-drive, 2G thrust, 19EP, 1.9dt, 3.8Mcr.
     (Each drive: 1G thrust, 9.5EP, 0.95dt, 1.9Mcr.)
Fusion-8 Power Plant, 40EP, 4dt, 2Mcr8~1.733McrA
     (Each p.p.: 20EP, 2dt, 1Mcr8)
Batteries (for backup and to run fuel processor when reactor is off), 1dt, 40EP, 0.1McrA
Fuel for both power plants: 1dt (4 weeks)
     (Each 0.5dt tank)
Fuel Purification Plant, 2dt/day, 0.35dt, 0.35EP, 0.0175Mcr.
     (Each 1dt/day, 0.175dt, 0.175EP, 0.00875MCr.
Total Engineering: 2G thrust, 21EP avail., 8.25dt, {5.651McrA~4.239McrImp}
     (Each engine pod is 4.125dt)

Bridge: TL10
Standard (DM-4), 6dt, 0.5Mcr.
     Computer: Model 1, R5, 0.03Mcr.
     space for upgrades, 1dt, xxMcr.
Total Controls: 7dt, {0.53Mcr.~0.5035McrImp}

Airlock: 1dt, {0.2Mcr.~0.15McrImp}

Cargo*: 74dt

Staterooms: none

Totals (95dt, HP=38, AF0, SS, SL, RS, Atmo.+2, 2EP avail., DM-4, R5, 2G thr., dur.=4 weeks,


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