Note: For the examples of spacecraft design posted on this blog, I mostly use 2ed. Mongoose Traveller rules, but some examples using 1ed. rules will persist until they can be upgraded.
Look at the side column for variant rules I use in my campaign.
Friday, June 10, 2016
30dt TL9 Modular Skiff, 2G, 20dt module, 6.465McrImp
30dt, TL9 Modular Skiff
Hull 30dt +SL, 1.65Mcr.
+Modular (20dt or +2/3), +1.1Mcr.
Armor: None
Total Hull: 2.75Mcr9
Basic Ship systems power requirement = 6EP (2EP+4EP/module).
Engines
Maneuver Drive:
Gravitic, 2G thrust, (TL9, disad.1, +25% size), 0.75dt, 6EP, 1.5Mcr9(1.05McrImp)
option A, 3G thruster (TL10, std.), 0.9dt, 9EP. 1.8McrA(1.35McrImp)
option B, 4G thruster
(TL13, adv.+2, -20% size, +25% cost), 0.96dt, 12EP, 2.4McrD~1.92McrImp.
Power Plant: fusion (TL8), 2dt, 20EP output, 1Mcr9
Fuel: {0.2} 1dt (4 weeks)
Space: 0.25dt (option A above reduces this to 0.1dt, option B to 0.04dt)
Total Engines: 4dt, 14/11/8EP avail., 2.5Mcr9
Bridge, std. (DM-4), 3dt, 0.5Mcr.
+Holographic controls, 0.125Mcr.
Computer: Model/2, R10, 0.16Mcr.
Electronics: Civilian Grade (DM-2), 1dt, 1EP, 3Mcr.
Total Bridge & Controls: 4dt, 3.785Mcr9
Weapons: None
Cargo bay: 1dt. (sometimes acceleration couches or benches are installed here)
Airlock 1dt, 0.2Mcr9
20 ton module, 20dt, ---
[Usually this is just a cargo or fuel module, but some passenger modules and other specialty modules can be seen in service also.]
Totals: 30dt, 7/4/1EP avail., 9.235Mcr9~6.465McrImp.
(option A adds 0.3McrImp.)6.765
(option B adds 0.87McrImp.)7.335
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