Note: For the examples of spacecraft design posted on this blog, I mostly use 2ed. Mongoose Traveller rules, but some examples using 1ed. rules will persist until they can be upgraded.

Look at the side column for variant rules I use in my campaign.

Thursday, December 22, 2016

20dt TL16- Fighter (Mk3 series)



Mk.3

20dt Hull (TL16), HP=8, SL, 1.1Mcr.
     +Radiation Shielding, 0.5Mcr.
     +Heat Shielding, 0.2Mcr.
Armor=AF16 BSD armor (12.8%vol.), 2.56dt, 1.408Mcr.
     waste space: (2.2%vol.), 0.44dt
     +Aerofins (5%vol.), 1dt, 0.1Mcr.
     16dt available, 2.56McrD~2.304McrImp.

Basic Ship Systems power requirement: 4EP

     Controls (TL13):
Cockpit x2, 2.25dt, 0.015Mcr.
     +Holographic add-on (Init.+2), +0.004Mcr.
Improved Grade Electronics (DM+1), 4EP, 3dt, 4.3Mcr.
Enhanced signal processing (DM+4), 2EP, 2dt, 8Mcr.
Computer: Model 2fib, R10, 0.24Mcr9~0.21McrD
Total Controls: Init.+2, DM+5, 6EP, 7.25dt, 12.529McrD~11.277McrImp.

     Engines (TL16):
Gravitic M-drive (1%vol.+2EP/G), 10G thrust, 20EP, 2dt, 4Mcr.
Fusion Power Plant (TL15+), 34EP, 1.7dt, 3.4Mcr.
     Fuel: 1dt (4 weeks)
space: 2.05dt
Total Engines and Fuel: 14EP avail., 6.75dt, 7.4McrImp.

     Weapons (TL10, ignoring firmpoint rule for ship class weaponry):
Pop-up triple turret, 2dt, 2McrA
     1ea. Pulse Laser-10 (Adv.+1, High Yield--Dmg.4-12), 4EP, 1.1McrA
     2ea. Missile Racks (8ea. nuclear), 0EP, 1.5Mcr7~1.2McrA [+0.3Mcr./reload]
Total Weapons: 4EP, 2dt, 2.3McrA~1.725McrImp.

     Totals for vessel:
{8G gravitic thrust continuous, 0EP avail., 20dt, AF16, HP=8, SL, HS, RS, Atmo.+2, Init.+2, DM+5, R10f, 22.706McrImp.}

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Mk.3.1

20dt Hull (TL16), HP=8, SL, 1.1Mcr.
     +Radiation Shielding, 0.5Mcr.
     +Heat Shielding, 0.2Mcr.
Armor=AF16 BSD armor (12.8%vol.), 2.56dt, 1.408Mcr.
     waste space: (2.2%vol.), 0.44dt
     +Aerofins (5%vol.), 1dt, 0.1Mcr.
     16dt available, 2.56McrD~2.304McrImp.

Basic Ship Systems power requirement: 4EP

     Controls (TL13):
Cockpit x2, 2.25dt, 0.015Mcr.
     +Holographic add-on (Init.+2), +0.004Mcr.
Improved Grade Electronics (DM+1), 4EP, 3dt, 4.3Mcr.
Enhanced signal processing (DM+4), 2EP, 2dt, 8Mcr.
Computer: Model 2fib, R10, 0.24Mcr9~0.21McrD
Total Controls: Init.+2, DM+5, 6EP, 7.25dt, 12.529McrD~11.277McrImp.

     Engines (TL16):
Gravitic M-drive (1%vol.+2EP/G), 10G thrust, 20EP, 2dt, 4Mcr.
Fusion Power Plant (TL15+), 42EP, 2.1dt, 4.2Mcr.
     Fuel: 1dt (4 weeks)
space: 1.65dt
Total Engines and Fuel: 22EP avail., 6.75dt, 8.2McrImp.

     Weapons (TL12, ignoring firmpoint rule for ship class weaponry):
Pop-up triple turret, 2dt, 2McrA
     3ea. Pulse Laser-12 (Adv.+3, Accurate, High Yield--DM+1, Dmg. 8-16), 12EP, 3.75McrC
Total Weapons: 12EP, 2dt, 3.75McrC~3.188McrImp.

     Totals for vessel:
{10G gravitic thrust continuous, 0EP avail., 20dt, AF16, HP=8, SL, HS, RS, Atmo.+2, Init.+2, DM+5, R10f, 24.969McrImp.}

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