Note: For the examples of spacecraft design posted on this blog, I mostly use 2ed. Mongoose Traveller rules, but some examples using 1ed. rules will persist until they can be upgraded.

Look at the side column for variant rules I use in my campaign.

Monday, March 12, 2018

100dt Fast Scout/Courier, TL11

100dt Fast Scout/Courier

Pokharra Class



TL11 100dt Streamlined Hull, HP40, H/S=2/2, 6Mcr.
     +Self-sealing standard
AF6 Crystaliron Armor (7.5%vol.), 7.5dt, 1.8Mcr.
Aerofins (5%vol.) 5dt, 0.5Mcr.
Total Hull: 87.5dt avail., AF6, HP40, H/S=2/2, SL, 8.3Mcr.

Basic Ship Systems Power Requirement is 20EP.

Engines:
FTL drive: Jump-2, [], 10dt, 20EP*, 15Mcr.
Sublight: Gravitic, 4G thrust, 4dt, 40EP*, 8Mcr.
Power: Fusion-8, 72EP* output, 7.2dt, 3.6Mcr.
     Fuel Usage: 1dt per 4 weeks
     +Backup Power, 0.72dt, 0.36Mcr.
Fuel: 24.58dt (Jump-2, 18.32 weeks/3078hours dur.; Darrian mods allow 4,275hours duration.)
Fuel Processor, 2ea., 40dt per day, 2dt, 0.1Mcr.
Total Engineering and Fuel: 48.5dt, 32/52EP* avail., 27.06Mcr.
     *FTL and sublight drives are never run simultaneously.

Bridge/Controls:
Standard Bridge (DM-4), 10dt, 0.5Mcr.
     +Holographic Display (Init.+2), 0.125Mcr.
     +Radiation Shielding (1kRads), 0.125Mcr.
Basic Military Sensors (DM0), 2.0dt, 4.1Mcr.
Computers: Model 2 (R10), 0.16Mcr.
Total Controls: 12dt, 2EP, 5.01Mcr.

Weapons Hardpoint
     Double Turret , 1dt, 1EP, 0.5Mcr.
     1ea. Pulse Laser-10 (Range=Long, Dmg.2-12), 4EP, 1Mcr.
     1ea. Beam Laser-10 (Range=Medium, Dmg.1-6), 4EP, 0.5Mcr.
Total Weapons: 1dt, 9EP, 2Mcr.

4ea. Staterooms, 16dt, 2Mcr.

Cargo: 6dt

Air/Raft Garage w/upgraded vehicle, 4dt, 1Mcr.

Vessel Totals: 100dt, SL, HP40, AF4, Atmo.+2, Init.+2, DM0, R10f, 1EP avail., 45.37McrB
Cargo=6, Air/Raft

{36.296McrImp.}










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