Note: For the examples of spacecraft design posted on this blog, I mostly use 2ed. Mongoose Traveller rules, but some examples using 1ed. rules will persist until they can be upgraded.

Look at the side column for variant rules I use in my campaign.

Saturday, November 18, 2017

SMS Albert Jay Nock, 100dt Passenger Transport, TL10/12, AF4, RS, FTL=Warp (0.24psc/day), sublight=6G, Pass.=12Mid/6High, Cargo=16dt, 11EP avail., 51.776McrImp.


TL10 100dt Hull, HP=40, Streamlined, 5.5Mcr.
+Radiation Shielding, 2.5Mcr.
+AF4 Crystal-Iron Armor (5%), 5dt, 1.1Mcr.
+Aerofins (5%vol.), 5dt, 0.5Mcr.
     Total Hull: 90dt avail., HP=40 , SL, SS, RS, AF4, Atmo.+2, 9.6McrA~7.68McrImp.

Basic Ship Systems Power Requirement = 20EP

TL10 Bridge, 10dt, 0.5McrA
     +Holographic add-on (Init.+2), +0.125McrA
     +Radiation Shielding (1000r/AF6 equiv.), +0.125McrA
     Model 2bis Computer, R10/15, 0.24Mcr9~0.224McrA
Basic Military Electronics, TL10, DM0, 2dt, 2EP, 4.1McrATotal Bridge/Controls: DM0, Init.+2, R10f, 2EP, 12dt, 5.074McrA~3.806McrImp.

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     Engines (TL12):
Warp Drive, 0.24psc/day, 10dt, 100EP, 20Mcr.
M-drive: Gravitic, 6G thrust, 60EP, 6dt, 12Mcr.
Power: Fusion-12, 135EP output, 9dt, 9Mcr.
     Fuel: 1dt (4 weeks)
Total Engines & fuel: 0.24 Psc/day, 6G thrust, 35EP avail., 26dt, 41McrC~34.85McrImp.


     Payload (52dt):
Popup Turret, 2dt, Triple, 1EP, 2McrC~1.7McrImp.
     [weapon], [weapon], [weapon]
Staterooms, TL12, 8ea., 4 crew, 12 mid- or 6 high-passengers, 32dt, 4McrC~3.4McrImp.
Biosphere for crew (4 sophonts), TL12, 2dt, 2EP, 0.4McrC~0.34McrImp.
Cargo/luggage: 16dt
     Total Payload: 52dt, 2EP, 5.44McrImp.



Vessel totals: 
100dt, HP=40, SL, SS, RS, AF4, Atmo.+2, R10f, 11EP avail., 
Cost: 51.776McrImp, 49.188McrImp./qty.




     Crew:
Captain (Pilot)
XO (Astrogator)
Engineer
Medic/Steward










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