Note: For the examples of spacecraft design posted on this blog, I mostly use 2ed. Mongoose Traveller rules, but some examples using 1ed. rules will persist until they can be upgraded.

Look at the side column for variant rules I use in my campaign.

Sunday, February 11, 2018

200dt Freighter, TL12, FFT, J2, 2G, 7 high or 14 mid passenger, 64dt cargo, 58.706McrImp.


TL12--Far, Fast Trader, LSP Sanpan Inc. design., Mk.3FFT
200dt Hull, fully streamlined, 12Mcr.
     Armor: AF2 Crystal-Iron (2.5%vol.), 5dt, 1.2Mcr.
Total Hull: 200dt, HP=80, AF2, 195dt avail., 13.2Mcr.

Total Ship Systems power requirement: 40EP

Engines:
FTL drive: Jump Drive*, 2psc/week, 40dt fuel, 40EP, 15dt, 22.5Mcr.
     Fuel: 40dt (1, J-2 or 2, J-1)
Gravitic M-drive*, 2G thrust, 40EP, 4dt, 8Mcr.
Fusion Power Plant (TL12-14), 94.5EP, 6.3dt, 6.3Mcr.
     Fuel: 1.2dt (4.8 weeks)
Fuel Processor: 30dt/day, 1.5dt, 1.5EP, 0.075Mcr.
Total Engines and fuel: 53EP* avail., 68dt, 36.875Mcr.
     *Note: M-drive and J-drive are not run simultaneously allowing full power for ship systems/sensors, etc.

Bridge & Controls:
Bridge, Standard (DM-4), 10dt, 1Mcr.
     +Holographic controls, +0.25Mcr.
Computer: Model 2fib, R10f, --dt, 0.24Mcr.
Military Grade Sensors (DM0), 2EP, 2dt, 4.1Mcr.
Total Bridge & Controls: Init.+2, DM0, 2EP, 12dt, 5.59Mcr.

Payload (115dt):
Weapons: 2ea. Hard points
     2ea. Dual Turrets (1 per hp), 2dt, 2EP, 1Mcr.
     Each Turret mounts 1ea. Pulse Laser-12 and 1ea. Missile Rack
          8EP, 3.5Mcr.
Total Weapons: 2dt, 10EP, 4.5Mcr.
10ea. Staterooms, 40dt, 5Mcr.
Workshop, 6dt, 0.9Mcr.
Cargo crane: 3dt, 3Mcr.
Cargo: 64dt

Vessel Totals: 200dt, AF2, J-2, 2G thrust, Init.+2, DM0, 8EP avail., 69.065McrC~58.706McrImp.
Free Trader


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