Note: For the examples of spacecraft design posted on this blog, I mostly use 2ed. Mongoose Traveller rules, but some examples using 1ed. rules will persist until they can be upgraded.

Look at the side column for variant rules I use in my campaign.

Saturday, March 31, 2018

100dt (TL10) Boeing/SpaceX Sublight transport, nm


TL10 100dt Hull, HP=40, Streamlined, 6Mcr.
+Radiation Shielding, 2.5Mcr.
+AF4 Crystal-Iron Armor (5%), 5dt, 1.2Mcr.
+Aerofins (Atmo.+2, 5%vol.), 5dt, 0.5Mcr.
     Total Hull: 90dt avail., HP=40 , SL, RS, AF4, Atmo.+2, 10.2McrA~7.65McrImp.

     Bridge and Controls (TL10):
Standard Ship Class, DM-4, 10dt, 0.5Mcr.
     +Holographic Controls, Init.+2, 0.125Mcr.
Computer 10fib, R10, 0.24Mcr9~0.224Mcr.
Space for Upgrades: 2dt
     Military Grade Sensors, DM0, 2dt, 2EP, 4.1Mcr.
Total Bridge/Controls: DM0, Init.+2, R10f, 2EP, 12dt, 4.949McrA~3.712McrImp.

---
Engines:
---
Basic Ship Systems Power Requirement = -20EP
Engines (TL10-) Option A:
Gravitic M-drive, 3G thrust, 3dt, -30EP, 6McrA
Fusion-8 Power Plant, +60EP output, 6dt, 3Mcr8~1.95McrA
     Fuel: 1dt (4 weeks)
Total Engines & Fuel: 3G thrust, 4 weeks dur., 10EP avail., 10dt, 7.95McrA~5.963McrImp.

Payload: 68dt.

     Typical Load-out (TL12, 6.65McrC~5.653McrImp.)
Cabin Space for 3 crew and 0.5dt stores, 5dt, 0.25Mcr.
8ea. High Staterooms (DM+1), 48dt, 6.4Mcr.
Cargo: 15dt.

     Short flights (planetary, nearby satellite, lander, etc.; 4.59McrImp.)
Cabin Space for 5 crew and 0.5dt stores, 8dt, 0.4Mcr.
Acceleration Couches (12hrs or less), 100ea., 50dt, 5Mcr.
Cargo: 10dt.

     Cargo or fuel tanker (crane is replaced with fuel handling equipment for tanker; 2.763McrImp.)
Cabin Space for 3 crew and 0.5dt stores, 5dt, 0.25Mcr.
Cargo Crane for up to 150dt capacity, 3dt, 3Mcr.
Cargo Area: 60dt.

Vessel total cost before payload: 17.325McrImp.








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