Note: For the examples of spacecraft design posted on this blog, I mostly use 2ed. Mongoose Traveller rules, but some examples using 1ed. rules will persist until they can be upgraded.

Look at the side column for variant rules I use in my campaign.

Friday, March 15, 2013

200dt Fast Trader, A3Mk2, TL12

200dt Fast Trader, A3Mk2



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     Hull:
200dt Hull, Streamlined, H/S=4/4, (200dt, 8.8Mcr.)
+Self-sealing (--.-, 2Mcr.)
Armor: AF4 Crystal-iron, (5%vol.) (10dt, 1.6Mcr.)
     Total Hull: {190dt avail., 12.4Mcr.}

     Engineering:
Jump Drive: Type B (J-2), (15dt, 20Mcr.)
Maneuver Drive: Type D gravitic (4G thrust) (7dt, 16Mcr.)
Power Plant: Type D fusion (R4) (13dt, 32Mcr.)
Fuel Purification: 20dt per day (1dt, 0.05Mcr.)
     Total Engineering: {36dt, 68.05Mcr.}

     Bridge & Controls:
Ship Class Bridge (10dt, 1Mcr.)
Electronics: Basic Civilian (DM-2) (1dt, 0.05Mcr.)
Computer: Model/2 (R10) (--.-, 0.16Mcr.)
     Total Bridge & Controls: {11dt, 1.21Mcr.}

Weapons:
Hardpoint #1: empty
Hardpoint #2: empty

Fuel: One Jump-2 + 2 weeks duration {48dt, -.--}

Cargo: {48dt, -.--}

Staterooms: 10ea. {40dt, 5Mcr.}
Low Berths: 6ea. {3dt, 0.3Mcr.}

Air/Raft & Hanger {4dt, 0.275Mcr.}

Total Ship Values: {200dt, 87.235Mcr.}

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