Note: For the examples of spacecraft design posted on this blog, I mostly use 2ed. Mongoose Traveller rules, but some examples using 1ed. rules will persist until they can be upgraded.

Look at the side column for variant rules I use in my campaign.

Monday, March 11, 2013

300dt Antique Systems Defense Boat, Mk3, TL9-12


This vessel, designated Mk.3, has been produced for export in compliance with Imperial regulations against so-called "dirty" power plants. The main fission reactor has been removed and replaced with a fusion reactor, the hull upgraded with better armor, and the armament changed. This vessel uses a mix of old and new technologies to allow sourcing of components from various different worlds. For the picture above, you have to imagine these changes.

Antique Systems Defense Boat

     Hull (TL12):
300dt Distributed Configuration, H/S = 6/6 (300dt, 10.8Mcr.)
+Self-sealing (-.--, 3.0Mcr.)
+Stealth Mod. (DM-4 to detect) (-.--, 30.0Mcr.)
Armour: AF12 Crystal-iron (15%vol., 45dt, 7.2Mcr.)
     Total Hull: {255dt avail., 51.00Mcr.}

     Engineering (TL9):
No Jump Drive - -
Maneuver Drive: Type J gravitic (6G),
          Bifurcated: 2ea. Type E gravitic M-drive (3G thrust separately) ganged to yield type J performance. (18dt, 40Mcr.)
Power Plant: Type J Fusion Plant (R6) (35dt, 72.0Mcr)
Additional tankage (21dt, --.-)
          Fuel Tankage for Power plant: (29dt, --.-)
               Combined tankage of 50dt provides 933hours duration (5.56weeks)
     Total Engineering: {103dt, 112.0Mcr.~~92.2353McrC}

     Bridge (TL12):
Compact Ship class bridge (DM-1) (15dt, 1.65Mcr.)
     Holographic Add-on (Init+2) (-.--, 0.375)
Computer: Model/4fib (R20) (-.--, 7.50Mcr.)
Electronics: V. Advanced (DM+2) (5dt, 4.00Mcr.)
     Improved Signal Processing (DM+2) (TL11, 1dt, 4.00Mcr.)
     Total Bridge/Controls: (DM+3) {21dt, 17.525Mcr.}

     Weapons (TL11):
Hardpoint #1 Particle Beam PA-11 100dt Bay
          (Adv.+3, Variable Range, High Yield--Dmg. 18-54pts,
               9d6, Med. to V.Long Rng., 101dt, 40.0Mcr.)
Hardpoint #2 Triple Turret: Pulse Laser PL-10, 3ea.
          (Adv.+3, Accurate, Long Range, 2d6, DM-1, Med. Rng., 1dt, 2.5Mcr.)
Hardpoint #3 Double Turret (Sandcaster x2) (1dt, 1.0Mcr.)
               Sandcaster barrels, 40ea. (2dt, 0.02Mcr.)
               []Cargo: 10dt at rear of old torpedo magazine (new hatch added).
     Total Weapons: {115dt, 43.52Mcr.~~40.96McrC}

Staterooms, 4ea. {16dt, 2.0Mcr.}

Maneuver/0 - Library - Evade/2 (R15) (2.0Mcr.) - Fire Control/1-4 (R20) (8.0Mcr.)

Ship Totals, not incl. cost of software: {300dt, 203.7203Mcr. ~~ 173.163McrImp}

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